Peacegaming is an interactive, AI-supported learning approach that uses scenario-based simulations to model and address complex problems related to peace and conflict. In practice, this approach allows participants to act in a simulated environment that reacts to player’s choices and discussions, mimicking the complexity of real-world environments and adding weight to player decisions.
The Peacegame that we will introduce during this session employs a semi-fictional scenario of a peace treaty review process. It depicts a peace agreement that, despite initial hopes, fell short of expectations and has only been partly successful in pacifying the conflict situation. Stepping into the role of diverse stakeholders such as governments, non-governmental armed groups, civil society, and international organisations, participants are asked to debate the underlying causes and missed opportunities which contributed to the agreement’s shortcomings. The Principles for Peace provide a framework for common reflections during this exercise and serve as a lens through which participants can critically examine the scenario and deliberate on a path forward.